

Here's how different Cheetah's story is in Wonder Woman's comics. But Wonder Woman 1984 goes to some pretty great lengths to change Barbara and her origin story as Cheetah.

Later, when Maxwell uses the Dreamstone to give himself its powers, Barbara gets one more wish, which she uses to become a hunter like "something never seen before."Īnd so, Maxwell grants her wish, turning her into Cheetah.Ĭheetah is one of Wonder Woman's most notorious villains - the Joker to Wonder Woman's Batman. The Dreamstone takes Barbara's wish literally and uses it to slowly turn her into a powerful Amazon-like warrior. Barbara, who has a big girl-crush on Diana, uses the Dreamstone to become "like" Diana. Her transformation is caused by the Dreamstone, a powerful relic said to grant those who touch it their wish. Barbara Ann Minerva (Kristen Wiig), a gawky archaeologist who magically becomes an agile femme fatale, only to turn into a half-human, half-wildcat killer named Cheetah. In Wonder Woman 1984, Diana Prince (Gal Gadot) resurfaces from hiding to take on Maxwell Lord (Pedro Pascal), a failing oil magnate who teams up with Dr.
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Warning: Spoilers for Wonder Woman 1984 ahead. Here's how Wonder Woman 1984 reimagines Cheetah in a new way for the DC Extended Universe. But this period superhero film makes a few key changes to the origin of Cheetah, one that strays from the comics. In the 2020 sequel to 2017's Wonder Woman, one of Diana's most feared archenemies, Cheetah, comes to frightening life in an electric performance by Kristen Wiig. Wonder Woman's Signature Perks are the Whip of Hephaestus, which deals a powerful knockback, and the Grapple of Hermes, which extends her lasso and can grapple terrain.Maxwell Lord isn't the only villain in Wonder Woman 1984. There are two types of perks: Signature Perks, which are MultiVersus character-specific, and Universal Perks which any character can use. Each character has two Signature Perks that unlock at levels 8 and 10. Players can have four perks active at a time. Wonder Woman also has decent Perks, which are special abilities.

It provides temporary invincibility but has a cooldown period afterward. Defense of the Gods, Down + Special on the ground - this move will clear any debuffs for players and their nearby allies.It's effective as an attack, a defense against incoming attacks, and a temporary platform for allies to use as a jumping point. Flying Warrior, Up + Special on the ground - this attack sends Wonder Woman into the air, shield raised.It works well as an attack and a maneuver. Soaring Punch, Side + Special in the air - this move is a side special that sends Wonder Woman flying through the air, at eye level, with a dashing punch.If players hold down the special button, she will keep her shield raised, and it will destroy any projectiles. It also creates a shield as she moves closer, which helps her tank more effectively. Warrior's Charge, Side + Special on the ground - unlike the Lasso of Truth, which brings enemies to Wonder Woman, the Warrior's Charge will bring Wonder Woman to the enemies.Lasso of Truth, Neutral + Special - this brings enemies close to Wonder Woman, taking the heat off teammates and allowing her to deal heavy damage.She has some decent horizontal attacks, so players should use moves that support her tanking endeavors while dealing decent damage. As a Tank, MultiVersus' Wonder Woman works best when taking damage and assisting teammates.
